Here's how to set the FunKey Super into KeyStream mode:
Unplug the board from the USB if it's connected
Use an alligator clip to by connecting the A and I hole pairs.
Plug the FunKey Super board to the USB port
The blue LED labeled Keystroke Mode will be bright, and the blue LED labeled "I/O Mode will be lit, but dim.
Remove the alligator clip. You are now in Scratch KeyStream Mode
Be sure to attach a pot to port H to control the flow of keystrokes. You'll need to make sure it's OFF (fully clockwise) when you connect the board to your computer's USB port.
We have a sample Scratch program you can use to receive streaming data from a sensor connected to the connector labeled "M" (remember that the potentiometer must be connected to port H to control keystroke flow speed:
Because FunKey Super KeyStream sends a steady stream of keystrokes to the USB port (and then to Scratch) it's important to have a flow control switch, othewise your normal work on the computer will be flooded with a stream of keystrokes. While you can just unplug the USB cable from Funkey Super, we have enabled a speed-control mechanism for the flow of keystroke data. Attach the supplied potentiometer to the H port to control the flow. Fully clockwise should be "off", and The sample Scratch program also has an interval variable which you can use to specify the rate of data capture.
NOTE: You can't stop the data coming in by clicking the Scratch red "stop" button. You must turn the potentiometer on the FunKey Super's H port fully clockwise to stop the data keystroke flow. Also, in this example code, only the sensor on port M (A0) is being captured. Port L(A1) is also available in the keystream data for advanced users.
FunKey Super KeyStream Mode
and LightGate Mode
NOTE: this feature is functional, but still under development